My proposals of features.
Hi to all.
I'm never played in Minecraft. But I'm played in Minetest
So, I'm thinkt that my visions can be valuable in making a Minetest different of Minecraft :)
First: I'm think that should be a mechanism like in dwarf fortres: a different types of stone, metal, etc with different values.
Second: because this would be difficult to program a hundres of kinds in Minetest by devs so should be mechanism of XML files with definitions of planst, mobs, etc (like a DF but DF has a own format)
Third: maybe a need of eating?
Four: a commodities should be in "clusters"
Five: maybe different climatezones?
Six: 4 & 5 made a betwen players trade more interesting
Seven: maybe a kind of steampunk like technology? or magic.
What do you think about all it?
I'm never played in Minecraft. But I'm played in Minetest
So, I'm thinkt that my visions can be valuable in making a Minetest different of Minecraft :)
First: I'm think that should be a mechanism like in dwarf fortres: a different types of stone, metal, etc with different values.
Second: because this would be difficult to program a hundres of kinds in Minetest by devs so should be mechanism of XML files with definitions of planst, mobs, etc (like a DF but DF has a own format)
Third: maybe a need of eating?
Four: a commodities should be in "clusters"
Five: maybe different climatezones?
Six: 4 & 5 made a betwen players trade more interesting
Seven: maybe a kind of steampunk like technology? or magic.
What do you think about all it?