local map saving is already possible
on servers local map loading would make the mapchunks become loaded from hard drive first and you would not need to wait for the server that it sends you the mapchunks
rubenwardy wrote:this has been discussed before.
1. if this is caching, what if the map has changed?
2. if this is map generation, how to replicate the mods on the server?
3. these problems should be solved by improving the networking code
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