Access to getGroundLevelAtPoint() from Lua?
Is there a way to access the getGroundLevelAtPoint() function used in C++ from Lua? I don't think there is, so I'm going to try to port it from C++ (mapgen_singlenode.cpp, mapgen_v5.cpp, mapgen_v6.cpp, and mapgen_v7.cpp) to Lua, but I want to make sure before I do so. I'd rather not waste time trying to port it if access to it is already available.