IDEA - speak_text - Activating speech TTS on the client
I am developing minetest for education.
In the past I have used "os.execute()" to do Text To Speech. It was suggested that this was a less that nice solution..... ahem
Obviously this doesn't work on servers and I am discovering I can't make it work on Android.
With this in mind I'm suggesting the lua command "player:speak_text(textToSpeak)" that invokes the client based synthesizer.
I am hanging this of the player object, as I feel it is effectively an extension of the player's hud. Do you agree?
I am currently prototyping this for Android successfully and would be able to implement this for Windows and MacOS.
What say you all about this being a good idea?