Fullscreen

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neko259
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Fullscreen

by neko259 » Mon Jul 25, 2011 17:58

Is fullscreen so hard to implement? I suppose Irrlicht and openGL support it. Maybe you can add this option, celeron55?
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No-Half-Measures
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by No-Half-Measures » Tue Jul 26, 2011 00:44

No it isn't too hard to Add, How ever is it too hard to click the 'Maximize Window' Button on the top right hand corner of the window?

That is essentially Full Screen just with an easy way to Tab out instead of having to hit say 'F10' to come out of full screen.
 

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by neko259 » Tue Jul 26, 2011 06:56

No-Half-Measures wrote:No it isn't too hard to Add, How ever is it too hard to click the 'Maximize Window' Button on the top right hand corner of the window?

That is essentially Full Screen just with an easy way to Tab out instead of having to hit say 'F10' to come out of full screen.


Maximazing isn't fullscreen. 1) it leaves panels and window decoration 2) the speed in real fullscreen is slightly higher than in window mode.
Last edited by neko259 on Sun Aug 14, 2011 08:44, edited 1 time in total.
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celeron55
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by celeron55 » Thu Jul 28, 2011 11:40

Irrlicht only support fullscreen as a window creation option, so it requires a restart, so I thought to leave it out.

In proper window managers you can set an application to fullscreen anyway, for me it's alt+f11 and it fills everything. (icewm)

But well, I guess it could be added as a configuration option...
 

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by Staffs » Fri Aug 05, 2011 10:21

celeron55 wrote:Irrlicht only support fullscreen as a window creation option, so it requires a restart, so I thought to leave it out.

In proper window managers you can set an application to fullscreen anyway, for me it's alt+f11 and it fills everything. (icewm)

But well, I guess it could be added as a configuration option...

I guess im going from Openbox to icewm huh :D ?
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by ntpspe » Fri Aug 05, 2011 12:09

Well, to be honest I pesonally prefer applications maximised rather than full screen, then I still see all my ubuntu notifications and such :p
 

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by Calinou » Fri Aug 05, 2011 14:43

Yeah me too, I *hate* fullscreen, especially on Linux.
 

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by ntpspe » Fri Aug 05, 2011 16:13

@Calinou Yup, and fullscreen is kind of a messy process on ubuntu 11.04, had to fiddle with settings before anything would work fullscreen, otherwise it'd crash the entire computer ¬_¬ then again that's probably due to my 11" netbook screen more than anything else

... :P
 

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by dannydark » Sun Aug 14, 2011 02:03

I tend to prefer to play Minecraft and now Minetest in maximised mode, however I know all of my friends on my server prefer to play in fullscreen, infact it was the one question they all had in common about Minetest lol.

It would be nice to add as an option if its not too hard :)
 

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by No-Half-Measures » Sun Aug 14, 2011 10:54

dannydark wrote:I tend to prefer to play Minecraft and now Minetest in maximised mode, however I know all of my friends on my server prefer to play in fullscreen, infact it was the one question they all had in common about Minetest lol.

It would be nice to add as an option if its not too hard :)



I'll just Quote What Celeron Said;


celeron55 wrote:Irrlicht only support fullscreen as a window creation option, so it requires a restart, so I thought to leave it out.
In proper window managers you can set an application to fullscreen anyway, for me it's alt+f11 and it fills everything. (icewm)
But well, I guess it could be added as a configuration option...


Will possibly be a Future Feature.
 

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by nomohakon » Mon Aug 13, 2012 22:49

Please, my old pc need that minetest be able run in true fullscreen.

sorry for my english (not native; czech republic)
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by sfan5 » Tue Aug 14, 2012 06:20

Don't reply to old Topics (from 2011)
As far as I know Fullscreen was already added
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by rubenwardy » Tue Aug 14, 2012 09:11

add

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
fullscreen=1


to the minetest.config file in root
 

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by Tx_RushFan » Tue Dec 10, 2013 23:31

rubenwardy wrote:add

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
fullscreen=1


to the minetest.config file in root


This just tucks my MT window in the top right corner or my desktop with a resolution of 800x600. I've tried the screenW=1920 and screenH=1080 properties but it still only does 800x600 anchored to the top right corner of my screen with the desktop showing for the rest of my screen.
 

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by LionsDen » Wed Dec 11, 2013 00:16

I have the following setting for my window.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
screenW = 1900
screenH = 1040


It makes it almost fullscreen for me. Maybe half a dozen pixels on each side if that after title bar and borders are taken into account. It might be that you tried setting it too big for your screen so it sized it down so that the whole window could be seen. By the way, I am running it on Windows XP in case there is a slight difference in borders and title bar size between the different Windows versions.
 

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by sfan5 » Wed Dec 11, 2013 06:31

Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

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by Evergreen » Wed Dec 11, 2013 12:55

"Help! I searched for a mod but I couldn't find it!"
http://krock-works.16mb.com/MTstuff/modSearch.php
 


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