missing sound-effect / avalance of sand or gravel
Posted: Sun Oct 30, 2016 14:43
There is a soundeffect if a single block or a single column of gravel, sand etc.
slides down, which is fine.
But in caves, often a whole bunch (like, the whole ceiling) of such tiles
gets loose, with (almost) no sound. Also, no damage at all to the player.
I think it would make sense to have a bigger, longer RUMBLE-sound
when more then, say, 20 blocks are sliding down at once.
slides down, which is fine.
But in caves, often a whole bunch (like, the whole ceiling) of such tiles
gets loose, with (almost) no sound. Also, no damage at all to the player.
I think it would make sense to have a bigger, longer RUMBLE-sound
when more then, say, 20 blocks are sliding down at once.