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missing sound-effect / avalance of sand or gravel

PostPosted: Sun Oct 30, 2016 14:43
by hajo
There is a soundeffect if a single block or a single column of gravel, sand etc.
slides down, which is fine.
But in caves, often a whole bunch (like, the whole ceiling) of such tiles
gets loose, with (almost) no sound. Also, no damage at all to the player.

I think it would make sense to have a bigger, longer RUMBLE-sound
when more then, say, 20 blocks are sliding down at once.

Re: missing sound-effect / avalance of sand or gravel

PostPosted: Tue Nov 01, 2016 14:23
by octacian
I guess this could be done quite easily. It'd work much like TNT, would just be triggered by punch. If I get a chance, I'll work on a PR.

Re: missing sound-effect / avalance of sand or gravel

PostPosted: Wed Jan 25, 2017 08:43
by hajo
octacian wrote:I guess this could be done quite easily. It'd work much like TNT,
would just be triggered by punch. If I get a chance, I'll work on a PR.

You mean, as a mod ?