Mod Documentation

hmmm
Member
 
Posts: 69
Joined: Sun Aug 07, 2011 17:49

Mod Documentation

by hmmm » Sat Apr 14, 2012 17:46

I think that all mods should contain it's own documentation inside the mod. Like html files and pictures.
Then add a feature in the game which allows the player to view a list of all the mods installed which allows the player to select a mod and open it's documentation inside the game. That way, instead of having to check a server's website or forum page and then look up all the mods it uses, the player can find all the information they need in one location all while playing the game and not having to open a browser and switch back and forth from the game and the browser.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Sat Apr 14, 2012 19:16

Then... do it? 8)
Ingame mod documentation would be great, yeah, but it's (probably) hard to code.
 

User avatar
jordan4ibanez
Member
 
Posts: 1865
Joined: Tue Sep 27, 2011 18:44
GitHub: jordan4ibanez
IRC: jordan4ibanez
In-game: jordan4ibanez

by jordan4ibanez » Sat Apr 14, 2012 20:13

Calinou wrote:Ingame mod documentation would be great, yeah, but it's (probably) hard to code.

NAH!
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_on_chat_message(function(name, message, playername, player)
    local cmd = "/modhelp"
    if message:sub(0, #cmd) == cmd then
        if message == '"/modhelp' then
        local player = minetest.env:get_player_by_name(name)
        minetest.chat_send_player(player:get_player_name(), "put your documentation on your mods commands/abilities/features here \n -BLAH \n BLAH \n BLAH")
        return true
        end
    end
end)
Last edited by jordan4ibanez on Sat Apr 14, 2012 20:18, edited 1 time in total.
If you can think it, you can make it.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Sat Apr 14, 2012 21:33

That modhelp command should probably have sub-sections:
- /modhelp moreores items > would print info about items for "moreores" (if there is an "items" category).
- /modhelp moreblocks > prints all categories of help for "moreblocks".
 

User avatar
jordan4ibanez
Member
 
Posts: 1865
Joined: Tue Sep 27, 2011 18:44
GitHub: jordan4ibanez
IRC: jordan4ibanez
In-game: jordan4ibanez

by jordan4ibanez » Sat Apr 14, 2012 21:45

Calinou wrote:That modhelp command should probably have sub-sections:
- /modhelp moreores items > would print info about items for "moreores" (if there is an "items" category).
- /modhelp moreblocks > prints all categories of help for "moreblocks".

Yes that would be very good!
If you can think it, you can make it.
 

User avatar
NakedFury
Member
 
Posts: 151
Joined: Thu Dec 08, 2011 03:55

by NakedFury » Sat Apr 14, 2012 21:51

what about:
/modlist for showing a complete list of all mods you have installed.
 

lkjoel
Member
 
Posts: 778
Joined: Wed Feb 29, 2012 19:27

by lkjoel » Sat Apr 14, 2012 23:06

that too would be awesome!
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 


Return to Minetest Features

Who is online

Users browsing this forum: No registered users and 47 guests

cron