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Lua JIT support?

PostPosted: Sun Aug 19, 2012 19:00
by sapier
Hello,

are there any plans to support Lua Just in time compiler in future minetest versions?

I assume mod debugging would be a problem if JIT is used but maybe it can be added optionaly?

PostPosted: Sun Aug 19, 2012 20:02
by xyz
Have you tried using it? For me it makes things slower (according to profiler output).

PostPosted: Sun Aug 19, 2012 20:43
by sapier
no didn't get it running by now ... ok I haven't tried really hard.
did you try it with non trivial mods too?

PostPosted: Mon Aug 20, 2012 10:06
by xyz
sapier wrote:did you try it with non trivial mods too?

Not really, just default ones + some custom mods (no animals/mesecons/etc).