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FOSS gamedev and creative worlds • View topic - Defined file and fileformat for player spawns
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Defined file and fileformat for player spawns

PostPosted: Tue Nov 20, 2012 18:32
by Echo
It could be useful that the players spawn-points are saved in a specific file in the worlds folder. So modder could rely on that file to save a spawn-position (like in some bed-mods) or read that position (like my compass mod).
Of cause the format in the file should be determined, too.

In "default" should be a function to set the players position on respawn if defined.

PostPosted: Wed Nov 21, 2012 06:03
by kaeza
I second. That would also mean there are no clashes in case several mods change spawn points.