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An idea to reduce lag.

PostPosted: Thu Feb 28, 2013 08:04
by doyousketch2
Here it is: an enhanced server-side max-viewing distance.

I think this would reduce the amount of active blocks in the server's memory,
thus enabling a steady flow out to all of the connected clients.

It would be tapered down according to how many are connected.

example: 2 people on, max view 160
6 people on: max view 120
10 people on: max view 100

The owner of the server can determine the best numbers for smooth game-play.

PostPosted: Thu Feb 28, 2013 09:41
by Mito551
sounds interesting. may work.
+1

PostPosted: Thu Feb 28, 2013 15:26
by PilzAdam
There is a setting in minetest.conf for this: https://github.com/minetest/minetest/blob/master/minetest.conf.example#L236
You can use the /set command ingame to change it, or write a simple mod for this that uses minetest.setting_set() to change the setting when a player joins/leaves.