Nore wrote:Another thing which could be good would be a multiple-output crafts (for example, a recipe could give 8 wood and a steel ingot).
I don't understand why, in the modding community, this question isn't more frequently asked. It's an interesting feature for the gameplay.
Mito551 wrote:my idea was to provide "OR" principle, not "AND" one.
If you can't make an agreement about AND or NOT, I think that both are possible at the same time, with coordination : some recipes give thing1 OR thing2, and some others result in thing1 AND thing2.
About the second case, I asked me several times about : "How could I split a composite thing into 2 elements ?" (for example splitting a tree into wood and bark). I came to the conclusion that it is not possible, except if I use the replacements feature that isn't handy. Annoying for modding.
I was thinking about a 4-slots output grid. Most of the recipes will use only one, but there could be 4 differents things in output. It would work as per furnaces which have 4 output slots.
And about furnaces : there could also be 4 fuel slots and 4 input slots. It would burn the first of the 4 fuel slots and cook the first of the 4 input slots. Feasible ?
PilzAdam wrote:Why do people always want to change the basic principles of the game?
Because it could be improved.
Every time we propose ideas, either someone write
No, we shouldn't follow foolishly MC, either someone else says
No. Don't be obssessed with being different from MC. So we shouldn't do anything, in fact ? Nothing should be changed ? Why are there modders and developers ?
I propose something without thinking of Minecraft, as many modders and even other people do.
PS : I have difficulty in assessing me. Is my English good or not ? (Don't answer this question in the forum but by PM)