Noob question: simulating entire map
I'm very excited about having found Minetest -- how awesome!
Something I'd like to try, and after reading forums and docs for two hours, it doesn't seem to have been done yet:
- have a server (core?) process simulate activity across the entire map, whether there is a player there or not.
This will of course need a lot of memory and a lot of CPU power, but that's OK -- I'm thinking ahead 5 years from now :)
The idea is to combine the concept of Minetest/Minecraft and Civilization -- so there are AI bots doing things in other parts of the map that you can eventually find.
I assume this would be much more than a mod.
On a somewhat related note, I was reading about some of the flowing water work going on. Is that done in the server/core as well? Any hints about where in the source to look at it?
Thanks
New Minetester!
Something I'd like to try, and after reading forums and docs for two hours, it doesn't seem to have been done yet:
- have a server (core?) process simulate activity across the entire map, whether there is a player there or not.
This will of course need a lot of memory and a lot of CPU power, but that's OK -- I'm thinking ahead 5 years from now :)
The idea is to combine the concept of Minetest/Minecraft and Civilization -- so there are AI bots doing things in other parts of the map that you can eventually find.
I assume this would be much more than a mod.
On a somewhat related note, I was reading about some of the flowing water work going on. Is that done in the server/core as well? Any hints about where in the source to look at it?
Thanks
New Minetester!