Casimir wrote:Tell me if I did everything right.
First I created a normalmap named default_grass_normal.png and put it in the same directory as default_grass.png. Then used the latest git of minetest then set enable_shaders = true and enable_bumpmapping = true in minetest.conf.
When starting the game I have neither shaders nor bumpmaps.
Inocudom wrote:Casimir wrote:Tell me if I did everything right.
First I created a normalmap named default_grass_normal.png and put it in the same directory as default_grass.png. Then used the latest git of minetest then set enable_shaders = true and enable_bumpmapping = true in minetest.conf.
When starting the game I have neither shaders nor bumpmaps.
Try enable_shaders = 2. That should do the trick.

VanessaE wrote:Also, the black textures are a bug somewhere between Minetest and Irrlicht 1.8. Use Irrlicht 1.7.x and it'll work fine.
Mito551 wrote:VanessaE wrote:Also, the black textures are a bug somewhere between Minetest and Irrlicht 1.8. Use Irrlicht 1.7.x and it'll work fine.
how would I? (i use windows.)
PilzAdam wrote:Mito551 wrote:VanessaE wrote:Also, the black textures are a bug somewhere between Minetest and Irrlicht 1.8. Use Irrlicht 1.7.x and it'll work fine.
how would I? (i use windows.)
Use my builds, they use Irrlicht 1.7.2 (IIRC).
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