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Disable shadows

PostPosted: Tue Sep 03, 2013 15:13
by mauvebic
Image
picture says it all.

either as an option, or put add_node in builtin so i can disable update_lighting() myself, or whatever else works.

PostPosted: Tue Sep 03, 2013 15:46
by PilzAdam
A hacky way:
Use a vmanip, copy the data of the area, replace it by air only, write to map, update_lighing(), then place the original data and write to map without calling update_lighing().

It would be better if you would have used vmanip for the first placement.

PostPosted: Tue Sep 03, 2013 15:50
by mauvebic
Yeah but rewriting my mesh spanwer thingy to use vman would be a huge undertaking when simply disabling update_lighting for add node would do the trick (either as a function parameter or a separate function entirely)