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Water flow alghoritm

PostPosted: Thu Dec 19, 2013 13:09
by aldobr
maybe better than current one ?

(i dont know minetest internals)

https://sites.google.com/site/letsmakeavoxelengine/home/water

PostPosted: Thu Dec 19, 2013 13:46
by rubenwardy
There is no algorithm there, just a stub.

PostPosted: Thu Dec 19, 2013 15:42
by Krock
Yes, and our water flowing is good enough :)
But a mod with that "square" or "rectangle" drawing tool would be awesome.

PostPosted: Thu Dec 19, 2013 17:24
by rubenwardy
Hybrid Dog wrote:
Krock wrote:Yes, and our water flowing is good enough :)
Is it still buggy?


The program above treats water as separate to the voxel engine: they are not actually nodes / blocks.

This is quite a nice idea, as it allows fences to be submerged.