چ[closed] hange smooth lighting د

Hybrid Dog
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چ[closed] hange smooth lighting د

by Hybrid Dog » Mon Mar 17, 2014 18:50

Showing screenshots before... may be not a good order.

enabled smooth lighting and shaders
Image

enabled smooth lighting
Image

disabled smooth lighting
Image

combined enabled and disabled smooth lighting (half of each picture is used, combined with gimp)
Image


I think a setting should be added to disallow the smooth lighting to move around the corners of nodes.
Last edited by Hybrid Dog on Mon Dec 29, 2014 15:08, edited 2 times in total.
 

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Krock
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by Krock » Mon Mar 17, 2014 20:07

No idea why I chose the last option.
I don't need shaders.

EDIT: damn, I didn't even notice, this is my 666th post!
Last edited by Krock on Mon Mar 17, 2014 20:11, edited 1 time in total.
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Rochambeau
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Re: چ[closed] hange smooth lighting د

by Rochambeau » Sat Jun 27, 2015 13:20

Sorry for ressurrecting this thread, but smooth lighting still seems broken.
With smooth lighting, light shines trough touching nodes. With smooth lighting disabled, the roof looks solid as it should.

Doesn't matter if shaders are enabled or not.
Attachments
without_smooth_lighting.png
without_smooth_lighting.png (291.61 KiB) Viewed 520 times
with_smooth_lighting.png
with_smooth_lighting.png (428.69 KiB) Viewed 520 times
 

Hybrid Dog
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Re: چ[closed] hange smooth lighting د

by Hybrid Dog » Sat Jun 27, 2015 15:20

maybe it happens because the place nodes are touching each other is a line, which is ~0 thick
Image
it was one of the reasons l played without smooth lighting
Attachments
screenshot_20150627_172438.png
screenshot_20150627_172438.png (62.62 KiB) Viewed 520 times
 

ABJ
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Re: چ[closed] hange smooth lighting د

by ABJ » Sat Jun 27, 2015 15:32

I actually like that effect created by that. I can use that to create very beautiful lighting. And there are ways to avoid it when undesirable. IMHO this should be kept.
 


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