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New sound type for climbable nodes like ladders

PostPosted: Sun Jun 22, 2014 13:29
by Wuzzy
Okay, here is a very simple suggestion:

I suggest to add a new sound type for nodes, and it shall be called “climb”.
This sound is played when a player climbs up or down (using space bar or shift, for example) a node which is marked as climbable=true. In other words, a ladder (for example).
For nodes which are not climbable, the assignment to the climb variable shall be simply ignored.
Currently there is no sound played at all when climbing a climbable node.

Example:
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Code: Select all
node_definition = {
description = "metal ladder",
climbable = true,
sounds = { climb = { name = "metal_ladder_climb", gain = 1 } },
--[[ pretend here are other parts of the node definition which are crucial for the node definition itself, but not important for this suggestion ]]
}

This node shall produce the sound “metal_ladder_climb.ogg” when climbed (upwards or downwards).

Re: New sound type for climbable nodes like ladders

PostPosted: Sun Jun 22, 2014 14:45
by fraang
+1

Improves the immersion into the game world and makes it more plausible. :D

Re: New sound type for climbable nodes like ladders

PostPosted: Sun Jun 22, 2014 16:25
by Inocudom
Another thing is that Minecraft does not have this feature, so it can be added for the sake of originality.

Re: New sound type for climbable nodes like ladders

PostPosted: Sun Jun 22, 2014 17:35
by Calinou
Inocudom wrote:Another thing is that Minecraft does not have this feature, so it can be added for the sake of originality.


It has ladder climbing sounds since 1.4.

Re: New sound type for climbable nodes like ladders

PostPosted: Thu Jul 10, 2014 03:46
by emugod
can nodes have multiple sound types, for example with ladders both one for on first attaching to it, and for actually climbing it? or how about randomly selecting from multiple different sounds?

Re: New sound type for climbable nodes like ladders

PostPosted: Thu Jul 10, 2014 07:49
by Calinou
emugod wrote:can nodes have multiple sound types, for example with ladders both one for on first attaching to it, and for actually climbing it? or how about randomly selecting from multiple different sounds?


Any sound can have random variations, just name the files like this:

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Code: Select all
sound.1.ogg
sound.2.ogg

sound.8.ogg
sound.9.ogg

Re: New sound type for climbable nodes like ladders

PostPosted: Sun Aug 31, 2014 14:20
by Rhys
Very nice idea Wuzzy. :)