Okay... Seriously. We need sound.

Bannana97
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Okay... Seriously. We need sound.

by Bannana97 » Tue Feb 07, 2012 03:43

A good game needs sound.

Why not just put a few days into working on music/sound, rather than fixing bugs?
 

bwog
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by bwog » Tue Feb 07, 2012 04:15

There's already a sound system made IIRC, just not in place yet.
 

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Menche
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by Menche » Tue Feb 07, 2012 04:21

If you're compiling the game from git, you can checkout the "randomstuff" or "soundhacks" branches to see what has been done so far.
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dannydark
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by dannydark » Tue Feb 07, 2012 20:11

Menche wrote:If you're compiling the game from git, you can checkout the "randomstuff" or "soundhacks" branches to see what has been done so far.


These are not the up to date sound stuff, you can find the sound branch here: https://github.com/Oblomov/minetest/commits/sound

It works as it is now, but still needs a few extra bits before it will be ready to be merged upstream.
 

rahonejm
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by rahonejm » Tue Feb 07, 2012 22:52

Windows has being a forgotten system to this game :( It only rest for me to wait the complete release with sound... :(

P.S Just kidding!
Sorry for possible language mistakes
 

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by Jordach » Wed Feb 08, 2012 08:00

me no like compiling.

me wait for windows.

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dannydark
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by dannydark » Wed Feb 08, 2012 14:53

huh? the sound compiles fine under windows you just need to grab the correct libs....or have I read your posts wrong :S
 

rahonejm
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by rahonejm » Wed Feb 08, 2012 15:00

Jordach wrote:me no like compiling.

me wait for windows.


+1 Compiling in windows is to badass!
Sorry for possible language mistakes
 


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