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Far Land

PostPosted: Sat Jul 05, 2014 16:16
by srifqi
I think if MT has a fake terrain in the edge or corner of the world (far land in MC) (to fill emptyness of void) it will be great.

Re: Far Land

PostPosted: Sat Jul 05, 2014 22:36
by HeroOfTheWinds
Technically, this would be impossible with the current engine set up, it would take a lot of extra coding to make it work. However, a mod could do the next best thing: have the farthest 1000 blocks on each edge of the map have a sort of terrain like MC's Far Lands, although with a Minetest twist. Also, just have a single wall of blocks extending all the way up at the very edge that will teleport you to the exact opposite edge of the world, thus faking a wrap-around. Perhaps I could make something in that vein somewhere down the line.... (I already want to make an overworld gen of my own, perhaps I could include this idea in there...)

Re: Far Land

PostPosted: Sun Jul 06, 2014 07:48
by TenPlus1
You could simply reduce the map limits by 100 nodes and that way you see into the distance but cannot travel beyond the 30,000 limit...