Minecraft backwards compatibility?
By which I mean, connection to minecraft servers, loading of minecraft maps. To get this a lot of new features would be needed, mostly what is being discussed in viewtopic.php?f=5&t=9183, far larger world size and variable height limit (minecrafts real blocks are 60m x 255 x 60m).
Beyond those basic features to approach compatibility, I'm sure it would still be an immense project. I know there are plenty of custom minecraft clients, and I know C++ and Java interaction can be done to some degree, but maybe not enough for this project. There is also a legal question; afaik all the custom minecraft clients are technically verboten, and only unofficially tolerated by Mojang and server admins (in fact iirc many servers do block/ban custom clients, as a general anti-cheating measure). A truly standalone offering would maybe be just the thing to end this policy.
If all of that could be overcome, though, I think this would be the best way to get a huge boost in player base
Beyond those basic features to approach compatibility, I'm sure it would still be an immense project. I know there are plenty of custom minecraft clients, and I know C++ and Java interaction can be done to some degree, but maybe not enough for this project. There is also a legal question; afaik all the custom minecraft clients are technically verboten, and only unofficially tolerated by Mojang and server admins (in fact iirc many servers do block/ban custom clients, as a general anti-cheating measure). A truly standalone offering would maybe be just the thing to end this policy.
If all of that could be overcome, though, I think this would be the best way to get a huge boost in player base