There is relatively little that is new. I've just changed and added a few things. All licenses are listed in their perspective folders and I've built on a lot of previous work. To many people to list here.
I don't know if it's okay to share the link from my Google Drive account but here it is if that's okay.
https://drive.google.com/file/d/0B8KqS1 ... sp=sharing
The only thing that did not come over very well was an obsidian bucket he had made, I commented out the code but left it in place if anyone has any suggestions on it. I'm willing to make changes to it and upload a newer version.
I just changed the tnt and made it look somewhat more like a zelda type bomb. Can I leave the mod named tnt or should I try and change it to be something new like Zelda_bomb , for example.
V22.
Changed sun and moon textures, (The Sun is acting weird)
Changed the drop rate for grass and rupees.
Added mobs and gave them rupees for drops.
I'm changing the mobs as I can and trying to make them more LOZ-esque
Zombie has been changed to look lie a redead, I've also slowed it down.
Added bats
V.21
Made it so grass drops rupees as well, it is a zelda game.
Changed the hud bar to hearts as you would expect in game.
V.2
Just updated, here's a list of what I've changed/added.
Changed the tnt to look like a zelda style bomb.
Edited pilz adam's throwing mod and modified the textures.
Added a single enemy that drops ruppees (zombies, they only spawn at night).
Added a trader that sells items (I'm updating the list to be more like what you'd expect.)
And a few other tweeks as well.