Delaroyas wrote:The terrains are beautiful! Loved the beach and the caves.
Delaroyas wrote:I noticed that when the terrain slope is diagonal, the outside corner slopes seem to sick out and make a sharp edges. In these cases a simple tetrahedron corner may be better suited to simulate smooth terrain.
Delaroyas wrote:I'm not sure if it's intentional, but I tried to place slopes on your server but the placements on the walls or ceiling does not act as the stairs mod do... They are always oriented as if they were placed on the floor.
Delaroyas wrote:I like to see you are working on the animation of the character, the default animations seems a bit lifeless to me.
BobbyBonsaimind wrote:Delaroyas wrote:The terrains are beautiful! Loved the beach and the caves.
Thank you very much...wait, there's a beach near spawn? Guess I should take a longer walk around then.Delaroyas wrote:I noticed that when the terrain slope is diagonal, the outside corner slopes seem to sick out and make a sharp edges. In these cases a simple tetrahedron corner may be better suited to simulate smooth terrain.
I can't quite follow what you mean, but I fixed the "odd placement" of corner ramps which lead to odd looking formations.
BobbyBonsaimind wrote:Oh, that. Yeah, a tetrahedron might look better there actually, though, I like these corners.
After I've seen it in your mod I wanted to add it anyway, maybe I'll make this a configuration what corners are used, and if there should be ramps at all. Thanks for the feedback.
paramat wrote:I think that looks a lot worse, too rounded and lacking in MT's cubic character, i like previous the aligned sharp edges.
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
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