(Nicknamed “The Mushroom Update”)

These are the changes:
Blocks:
- Add black glazed terracotta
 -  Mushrooms spread naturally in darkness
. Build your awesome underground mushroom farm! :-) - Add snow-covered versions of grass block, podzol and mycelium
 - Mushrooms drop as an item in sunlight
 - Mushrooms can only be placed on particular blocks in dark areas
 - Set correct transparency for a couple of blocks
 - Fix hardness and blast resistance of some blocks
 - Fix incorrect wield images of purple carpet and light gray carpet
 - Cacti can now only be placed on cacti and sand
 - Decrease cactus collision box
 - Cobweb sounds
 - Buttons can now be placed at all sides
 - Wooden buttons are now active for 1.5s instead of 1s
 - Change inventory images: Buttons, void
 - Fix some issues with chest metadata (but not all of them :-( )
 - Some blocks now drop as item when they are pushed by a piston. Examples: Bed, door, button
 - New piston stoppers: Signs, activated trapped chests, dispensers
 - Piston arms can no longer be pseudo-dug in Creative Mode
 - Doors can now be placed correctly on blocks which can be replaced (like tall grass or top snow)
 - Large plants can now be replaced
 - Small flowers are no longer replacable
 
Farming:
- Wheat plants now grow in 8 stages
 - Carrots now grow in 8 stages (4 distinct appearances)
 - Potatoes now grow in 8 stages (4 distinct appearances)
 - Fix image of a beetroot stage
 - All farming plants now drop when the supporting block is removed
 - Improve selection boxes of all farming plants
 
Bone meal:
- Bone meal advances potatoes, carrots and wheat by 2-5 stages
 - It advances beetroot by 1 stage at a chance of 75%
 - Bone meal now finally works on all saplings, has a chance to increase the growth stage. You may need multiple tries to make a sapling grow
 
Map generation:
- Generate red and brown mushrooms next to trees and rarely in the underground
 - In cold areas, generate areas of top snow on top of snow-covered grass blocks
 - Desert temples now generate in higher areas in actual deserts instead of beaches.
 - Rotate pumpkins randomly
 - Slightly reduce probability of pumpkins and melons
 - Remove the default Minetest dungeons
 - Remove the ugly holes in the flat mapgen
 - Fix broken layering of flat mapgen
 - Cacti and sugar canes can appear on red sand as well
 - Alliums and blue orchids are very slightly less common
 
Crafting recipes:
- Add temporary recipes for chain armor, dark oak sapling, acacia sapling and birch sapling
 
Help:
- Update Documentation System to version 1.1.0
 - Reveal some help entries for the most basic items (torch, stick, stone, dirt, water, etc.) by default
 - Fix bad slab help
 - Fix incorrect display of blocks with infinite hardness
 - Lookup tool identification fixes: Redstone, lit redstone ore, lit TNT, nether wart, water, lava
 - Add help for mushrooms
 
Other changes:
- Update the wieldview mod. This fixes problems of the armor sometimes being invisible
 - Change armor slot textures
 
Compability notes:
- No known breaking changes
 - Because there are now more growth stages for some farming platns, the affected existing plants may revert to a lower growth after updating. This is only happens once after updating, so don't be surprised