[WIP] Chemistry [chemistry]

sarusian
Member
 
Posts: 11
Joined: Sat Jan 03, 2015 22:40
GitHub: sarusian
IRC: sarusian
In-game: sarusian

[WIP] Chemistry [chemistry]

by sarusian » Sun Jan 04, 2015 19:33

Minetest Chemistry is going to be a mod where I take the best mods in Minetest and make them work together in as many ways as possible aswell as adding a more sensible hunger system and health system. For instance I'm modifying farming mod so that the food doesn't give health, but it does feed hunger. I'm also making bandages medicine, etc.


+ Planned Features



The ultimate goal is to unify as many mods as well as create mods to compliment other mods .Of course currently planned feature are just what I can think of. If you can think of any mods to include post them please.


Finally, I'm always thankful for any ideas or offers to help with models, sounds, textures, and coding thanks again.
My Mods
___________________________________________________________________
Science adjusts its views based on what's observed. Faith is the denial of observation so that belief can be preserved.

- Tim Minchin
 

User avatar
Krock
Member
 
Posts: 3598
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker

Re: [WIP] Chemistry [chemistry]

by Krock » Sun Jan 04, 2015 20:00

The idea is good but this requires much work.

The "food"-mod already supports many different mods could be useful.
Is there already a first "prototype" of this project?
Newest Win32 builds - Find a mod - All my mods
ALL YOUR DONATION ARE BELONG TO PARAMAT (Please support him and Minetest)
New DuckDuckGo !bang: !mtmod <keyword here>
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

Re: [WIP] Chemistry [chemistry]

by rubenwardy » Sun Jan 04, 2015 20:05

The ingredient list is licensed under WTFPL, this means you can do anything you wish to it: https://github.com/rubenwardy/food/blob ... ort.lua#L9
 

sarusian
Member
 
Posts: 11
Joined: Sat Jan 03, 2015 22:40
GitHub: sarusian
IRC: sarusian
In-game: sarusian

Re: [WIP] Chemistry [chemistry]

by sarusian » Sun Jan 04, 2015 20:22

Krock wrote:The idea is good but this requires much work.

The "food"-mod already supports many different mods could be useful.
Is there already a first "prototype" of this project?




actually im debugging it right now... I plan on spending at least 3 months on the mod before i release an alpha. because of the nature of the mod im releasing it on sourceforge with minetest so that installation is not required.
My Mods
___________________________________________________________________
Science adjusts its views based on what's observed. Faith is the denial of observation so that belief can be preserved.

- Tim Minchin
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

Re: [WIP] Chemistry [chemistry]

by rubenwardy » Sun Jan 04, 2015 20:25

You should release it as a subgame or a mod_pack. Not as a Minetest installation. That's silly.

Edit: reread op.
 

User avatar
SuperPantsofDoom
Member
 
Posts: 35
Joined: Sun Dec 20, 2015 00:10
In-game: aslar

Re: [WIP] Chemistry [chemistry]

by SuperPantsofDoom » Tue Dec 22, 2015 00:26

sounds cool
 

User avatar
LionsDen
Member
 
Posts: 525
Joined: Thu Jun 06, 2013 03:19

Re: [WIP] Chemistry [chemistry]

by LionsDen » Sun Dec 27, 2015 22:25

This subject is almost a year old with no posts so I think it's dead.
 


Return to WIP Subgames

Who is online

Users browsing this forum: No registered users and 24 guests

cron