Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
Ah, ok, Thanks.TheReaperKing wrote:Download the development branch, the main doesn't have some of the updated code.
Whoops... no, I did install it as a game, must have been sleepy when I posted though... *facepalm*ExeterDad wrote:@Glorfinderl
Just a guess... you called it a mod. Did you install it as a mod rather then a game?
Glorfindel wrote:doesn't seem to work for me, night comes but no monsters.
[debug] defense:paniki: There are 309 sectors, 261 seeds
[debug] defense:aranay: There are 0 sectors, 0 seeds
[debug] defense:unggoy: There are 0 sectors, 0 seeds
[debug] Pruning sectors...
CuriousNoob wrote:-Glorfindel wrote:doesn't seem to work for me, night comes but no monsters.
Just to add a ''me too..''
Installed the (sub-)game into my /home/$USER/.minetest/games directory.
Had to install the ''throwing'' mod as well.
It seems to start and play fine, just without any mobs monsters! :(
Also, the chat is incessantly spammed with the debug messages :Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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[debug] defense:paniki: There are 309 sectors, 261 seeds
[debug] defense:aranay: There are 0 sectors, 0 seeds
[debug] defense:unggoy: There are 0 sectors, 0 seeds
...over and over and over again.
Plus the occasional :Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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[debug] Pruning sectors...
(So I toggled-off the chat by pressing F2.)
Pictures and feedback above look good so I'd hoped to try it, but sadly no monsters for me.
As always, I'm using the very latest up-to-date daily version from the minetest-devs ppa repository on a Linux Mint 17.3 Intel desktop PC.
HTH
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