[Game] A Tome With Trials [WIP]

necron099
Member
 
Posts: 58
Joined: Wed Feb 27, 2013 16:10

Re: [Game] A new subgame (... to be named ...) [WIP]

by necron099 » Thu Oct 27, 2016 20:54

sofar,

As for the name why don't you see how the words 'mine', 'game', 'test' are pronounced in foreign languages, and play off of that?....just a random thought of mine. :) I think the word game sounds like ditch in Russian. (but I'm not 100% sure on that)
 

twoelk
Member
 
Posts: 1092
Joined: Fri Apr 19, 2013 16:19

Re: [Game] A new subgame (... to be named ...) [WIP]

by twoelk » Thu Oct 27, 2016 21:57

uhm - I had some fun, enjoy
  • A voxelated quest
  • A chestfull of Trials and Errands
  • A dark shadow on the Horizon
  • A dark shadow hidden
  • Do not stir the deep Shadows
  • A trail of troubles
  • A trial in Voxels
  • Ludum Quadratum/Voxelata
  • Trials in Ludology ‎
  • A trail to devastation
  • Unleash the trail of trials
  • Stay still or Save the World
  • A Trail So Far
  • Unleash the menace if you dare
  • Books of trials
  • A trail of books
  • The darkness underneath
  • Pandora's Pithos in Voxels
  • SoFar SoGood
  • Voxelating the Circle
  • A Quest of hidden Books
  • Necromonicon Voxelata
  • "A Story of how the Hero summoned the Threat to End All and of his trials to rid the voxely lands of what he unleashed or The quest for what lies behind the garden's fence."
  • Land of Secretive Books
  • A Trial in Reading
  • Of Swords and Hoes
  • VeniViciVoxelati
  • From gardening to saving the World
  • Of Gardens and Monsters
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A new subgame (... to be named ...) [WIP]

by sofar » Thu Oct 27, 2016 22:31

There's some good ones in there!
 

User avatar
Gael de Sailly
Member
 
Posts: 475
Joined: Sun Jan 26, 2014 17:01
GitHub: Gael-de-Sailly
IRC: Gael-de-Sailly
In-game: Gael-de-Sailly

Re: [Game] A new subgame (... to be named ...) [WIP]

by Gael de Sailly » Thu Oct 27, 2016 22:40

Trail of Books ? I think that's the best in twoelk's list.
Very busy this year too, so do not expect me to be very active on the forum or in game. But I'm not about to drop Minetest forever :)
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A new subgame (... to be named ...) [WIP]

by sofar » Thu Oct 27, 2016 22:51

Come to think of it, some of the book names are excellent.

"The book of trials"
"A book of trials"
"The book with the trials"
"Trials in a book"

these all work really well in my mind...
 

User avatar
pithy
Member
 
Posts: 252
Joined: Wed Apr 13, 2016 17:34
GitHub: pithydon

Re: [Game] A new subgame (... to be named ...) [WIP]

by pithy » Fri Oct 28, 2016 01:06

How about "Trial of patience for sofar to name it" or "SoFar no name".
 

User avatar
firefox
Member
 
Posts: 1185
Joined: Wed Jan 14, 2015 07:34
In-game: Red_Fox

Re: [Game] A new subgame (... to be named ...) [WIP]

by firefox » Fri Oct 28, 2016 08:14

pithy wrote:"SoFar no name"

+1 =(^.^)=
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A new subgame (... to be named ...) [WIP]

by sofar » Fri Oct 28, 2016 21:05

I'm currently thinking:

"A Tome With Trials"
 

User avatar
MineYoshi
Member
 
Posts: 4267
Joined: Wed Jul 08, 2015 13:20
GitHub: MineYosh
IRC: MineYoshi
In-game: Kirby_Retro

Re: [Game] A new subgame (... to be named ...) [WIP]

by MineYoshi » Sat Oct 29, 2016 22:20

sofar wrote:I'm currently thinking:

"A Tome With Trials"

Good name

+1
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
"I've learned there are three things you don't discuss with people: religion, politics and the Great Pumpkin" - Linus Van Pelt
I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

User avatar
pithy
Member
 
Posts: 252
Joined: Wed Apr 13, 2016 17:34
GitHub: pithydon

Re: [Game] A new subgame (... to be named ...) [WIP]

by pithy » Mon Oct 31, 2016 00:57

What do you think about having two armor groups, staby and smashy?
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A new subgame (... to be named ...) [WIP]

by sofar » Mon Oct 31, 2016 21:48

pithy wrote:What do you think about having two armor groups, staby and smashy?


Completely random detailed suggestions at this stage are not very useful. If this really matters on a larger scale, please elaborate.

Remember, nothing exists in code just yet. So for ideas to be valuable, they have to have some significant part in the story and atmosphere that we're trying to convey.

The detail work comes at a later stage.
 

User avatar
pithy
Member
 
Posts: 252
Joined: Wed Apr 13, 2016 17:34
GitHub: pithydon

Re: [Game] A new subgame (... to be named ...) [WIP]

by pithy » Tue Nov 01, 2016 00:34

sofar wrote:
Completely random suggestions are not very useful.

Ok i'll stop.
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A new subgame (... to be named ...) [WIP]

by sofar » Tue Nov 01, 2016 22:08

It is named. It is in github. It can begin!

https://github.com/sofar/atwt/
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A Tome With Trials [WIP]

by sofar » Wed Nov 02, 2016 02:29

I intend to track design in the form of github issues. This way the discussion can be tracked and we can have some sort of suggestion box per topic, which will help to keep discussions on topic.

Each subtopic will be it's own issue. The master one is kept so we can track completion towards our v1 goal.

https://github.com/sofar/atwt/issues/1
 

User avatar
TheReaperKing
Member
 
Posts: 493
Joined: Sun Nov 22, 2015 21:36

Re: [Game] A Tome With Trials [WIP]

by TheReaperKing » Wed Nov 02, 2016 03:22

I know you already are pretty happy with your name but what about "The Tome". Makes me interested in what the tome is all about.
Project Lead of the Doom 3 Mod Last Man Standing - http://Doom3Coop.com

Project Lead of Platinum Arts Sandbox Free 3D Game Maker - http://SandboxGameMaker.com

Youtube Channel - https://www.youtube.com/user/PlatinumArtsKids
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A Tome With Trials [WIP]

by sofar » Wed Nov 02, 2016 07:57

This is a working title. I'm not set on a final name, but I really needed a name to get something started (github repo, and something that's just recognizable by people). We can choose to change it any time.
 

User avatar
cd2
Member
 
Posts: 552
Joined: Mon Jun 01, 2015 06:30
GitHub: cdqwertz
IRC: freenode - cd2 InchraNet - cd
In-game: cd cd2

Re: [Game] A Tome With Trials [WIP]

by cd2 » Thu Nov 03, 2016 16:14

sofar wrote:I intend to track design in the form of github issues. This way the discussion can be tracked and we can have some sort of suggestion box per topic, which will help to keep discussions on topic.

Each subtopic will be it's own issue. The master one is kept so we can track completion towards our v1 goal.

https://github.com/sofar/atwt/issues/1


I think we should use this to manage tasks.
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A Tome With Trials [WIP]

by sofar » Thu Nov 03, 2016 17:30

cd2 wrote:I think we should use this to manage tasks.


No.

We need some form of tracking but a milestone with features is more than enough. We don't need to make cutesy project manager views.

It's about code and artwork :)

The master issue and sub issues I've filed should cover what we need. Now they need detail.

And lots of code :)
 

twoelk
Member
 
Posts: 1092
Joined: Fri Apr 19, 2013 16:19

Re: [Game] A Tome With Trials [WIP]

by twoelk » Thu Nov 03, 2016 19:26

I just read through the issues and I just might get hooked :-D
I have experimented with changing the crafting system somewhat but keeping it balanced is not that easy. You always need a way to get started again if you are stranded with nothing and it shouldn't need hours to just get the basics done but still things shouldn't be too easy and even if you are well established some things should still be a challenge.
Endless numbers of game designers have searched for this holy grail of gaming and their remains are scattered over many "biomes"
Last edited by twoelk on Sat Nov 26, 2016 12:22, edited 1 time in total.
 

Tyveras
New member
 
Posts: 3
Joined: Fri Nov 25, 2016 08:12

Re: [Game] A Tome With Trials [WIP]

by Tyveras » Fri Nov 25, 2016 08:20

Hi,
I'm a 3D animator and I'd like to offer my services in the creation of 'A Tome With Trials'. I've been playing Minetest on and off for a few years and I've been lurking in the forums to see what mods people come up with.

I know that the 3D style for Minetest is voxel art, and usually pretty simple; but, I'd like to help so the developers can focus on creating amazing features for this subgame, and not be burdened with the need to create the 3D assets for say, mobs, items, etc.
 

User avatar
Gael de Sailly
Member
 
Posts: 475
Joined: Sun Jan 26, 2014 17:01
GitHub: Gael-de-Sailly
IRC: Gael-de-Sailly
In-game: Gael-de-Sailly

Re: [Game] A Tome With Trials [WIP]

by Gael de Sailly » Fri Nov 25, 2016 22:29

Hi Tyveras, and welcome to the forum.

I'm very happy to see that someone can make 3D models for this subgame :)
ATWT don't even exist for now, but the project seems very promising. What we need to do now is to bring precise ideas about the project. sofar has opened 21 discussions on github including one about models: https://github.com/sofar/atwt/issues/19, one about the player: https://github.com/sofar/atwt/issues/8 and mobs: https://github.com/sofar/atwt/issues/9.
Very busy this year too, so do not expect me to be very active on the forum or in game. But I'm not about to drop Minetest forever :)
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Game] A Tome With Trials [WIP]

by sofar » Sat Nov 26, 2016 03:38

Tyveras wrote:Hi,
I'm a 3D animator and I'd like to offer my services in the creation of 'A Tome With Trials'. I've been playing Minetest on and off for a few years and I've been lurking in the forums to see what mods people come up with.

I know that the 3D style for Minetest is voxel art, and usually pretty simple; but, I'd like to help so the developers can focus on creating amazing features for this subgame, and not be burdened with the need to create the 3D assets for say, mobs, items, etc.


My goal is to build out entity_ai and to include it as part of this subgame:

viewtopic.php?f=9&t=15572

There are already 2 models in it, and code for most of them. The hardest part isn't necessarily the modelling per se, but the pixel work. Style and consistency are really hard to get right, and we haven't even started with texture styling yet.

As for voxel style, we haven't yet decided what kind of style we're going for. I think the folks who've helped write out some stuff have a preference, but it's largely up in the air, as long as it matches the pixel sizes and color palette.
 

Tyveras
New member
 
Posts: 3
Joined: Fri Nov 25, 2016 08:12

Re: [Game] A Tome With Trials [WIP]

by Tyveras » Sat Nov 26, 2016 04:03

No worries :)

When the team has decided on an art style, and if you would like help creating 3D models, textures and animations just let me know.
 

Previous

Return to WIP Subgames

Who is online

Users browsing this forum: No registered users and 5 guests

cron