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BrunoMine
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Error image main

by BrunoMine » Tue Jul 30, 2013 20:34

Image

Look what happened!
That occurred on the same pc red screen error. After disconnecting the shader error disappeared however inventory objects are wrong
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tinoesroho
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by tinoesroho » Tue Jul 30, 2013 21:01

o.0

Did you disable shaders? Just asking. Uncheck "Preload item visuals", and-
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PilzAdam
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by PilzAdam » Tue Jul 30, 2013 21:40

tinoesroho wrote:o.0

Did you disable shaders? Just asking. Uncheck "Preload item visuals", and-

Thats not realated, its an Irrlicht error (AFAIK).
Using Irrlicht 1.7 instead of 1.8 should fix it.
Last edited by PilzAdam on Tue Jul 30, 2013 21:40, edited 1 time in total.
 

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webdesigner97
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by webdesigner97 » Wed Jul 31, 2013 05:46

I have the same main menu "bug" when using Direct3D8 instead of OpenGL
 

nolan
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by nolan » Wed Jul 31, 2013 19:15

webdesigner97 wrote:I have the same main menu "bug" when using Direct3D8 instead of OpenGL

Where do we even find this direct3d8 and change it to opengl? i get so much access violation its not even funny, like 1 every 10 minutes, and also lots of bad allocation
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