Having problems with init.lua? I have the solution.

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IPushButton2653
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Having problems with init.lua? I have the solution.

by IPushButton2653 » Thu Mar 15, 2012 01:22

I came upon [url]codepad.org[/url] the other day, and noticed that you could input LUA code and it would spit it out in the format used in the default init.lua. It also tells you where errors are. It has helped me straighten up the init for many mods so I could easily modify them.

How to:
Go to [url]codepad.org[/url] and make sure "LUA" is selected. Then paste your code and press submit. DONE

Just thought I'd put this out here to help anyone who had this problem.
 

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redcrab
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by redcrab » Thu Mar 15, 2012 08:47

Thanks for this nice tip :D
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