by Brockenflabel » Mon Jun 23, 2014 21:57
I'm new to Minetest. It looks great!
The terrain is constanly disappearing and reappearing and redrawn. About three
blocks in front of me whichever way I look. There is also a lot of lag cutting down trees. I've tried about five or six compiled versions and builds but run into same problem. I use view distance of 5. When I go under ground to mine I don't seem to have this problem. It seems to look good only underground.
***(NOTE: Under these conditions)
-Enabled: Bump map, Enabled Normal map
-Enabled Bump map, Disabled Normal map
-Disabled Bump map, Enabled Normal map
So my immediate solution is not use bump and normal maps at all.
One thing I noticed is with only bump maps enabled, graphically bump maps do
not appear. For bump maps to appear I need to enable normal maps and bump maps both. I can tell the difference between bump maps and normal maps, I have
a fair amount of experience 3D modelling.
So far my favourite game is Carbone, but I want to run it with three extra mods in it,
ufo, mob framework and unify inventory.
It almost seems like my computer can't handle the game, not enough memory?
My specs's:
Intel 6750 2.7 Ghz
Win xp, 32 bit sp3
4 gig ram PAE enabled.
ATI 7790 1 gig ram(latest drivers)
GLSL 4.2
Thanks.
Last edited by
Brockenflabel on Tue Jun 24, 2014 11:34, edited 1 time in total.