Alright...
I have streets1.5. mesecons, and digilines...
I also followed a video of which the traffic lights seemed to work for them.
In the video for it, in the lua controller, he placed these lines:
if pin.d then
digiline_send(*traffic*,*green*)
else
digiline_send(*traffic*,*red*)
end
Also yes, I do have a player detector going into the d spot on the lua controller, and then a digiline to the distributer which is directly below the traffic light. Oh, and did name the traffic light "traffic"...
So is this something outdated? Or is there something wrong with this setup?
Oh yeah, my assumption is the code in the lua controller, considering it says there is a problem in line 2 near the *
:( please help!
(Placed it in this section, because it MAY be a bug, but is overall, a problem for me xD) if it's in the wrong area, my apologies. Thanks;