- Code: Select all
15:42:12: ACTION[main]: .__ __ __
15:42:12: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
15:42:12: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
15:42:12: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
15:42:12: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
15:42:12: ACTION[main]: \/ \/ \/ \/ \/
15:42:12: ACTION[main]: World at [C:\Documents and Settings\user\My Documents\minetests\minetestnightly\bin\..\worlds\t]
15:42:12: ACTION[main]: Server for gameid="towntest" listening on port 30011.
15:42:12: INFO[main]: Creating client
15:42:12: INFO[main]: Not building texture atlas.
15:42:12: INFO[main]: Connecting to server at 127.0.0.1:30011
15:42:12: INFO[main]: Client packetcounter (20s):
15:42:12: INFO[ServerThread]: Server creating detached inventory "craft_guide"
15:42:12: INFO[main]: Client::peerAdded(): peer->id=1
15:42:13: VERBOSE[Connection]: con(508/1): WARNING: Assuming unknown peer to be peer_id=2
15:42:13: VERBOSE[Connection]: con(508/1): WARNING: Assuming unknown peer to be peer_id=2
15:42:13: ACTION[ServerThread]: [CraftGuide] craft_guide_size: 1105
15:42:13: VERBOSE[ServerThread]: Server::peerAdded(): peer->id=2
15:42:13: VERBOSE[ServerThread]: Server: Handling peer change: id=2, timeout=0
15:42:13: VERBOSE[ServerThread]: Server: Got TOSERVER_INIT from 2
15:42:13: INFO[ServerThread]: Server: New connection: "singleplayer" from 127.0.0.1
15:42:13: VERBOSE[ServerThread]: ServerEnvironment::addActiveObjectRaw(): Added id=1; there are now 1 active objects.
15:42:13: INFO[ServerThread]: Server creating detached inventory "singleplayer_bags"
15:42:13: INFO[ServerThread]: Server creating detached inventory "singleplayer_worldedit_gui"
15:42:13: VERBOSE[ServerThread]: Server: Sending TOCLIENT_MOVE_PLAYER pos=(90,35,-10) pitch=0 yaw=0
15:42:13: INFO[ServerThread]: Server creating detached inventory "creative"
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=66
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: Server serialization format invalid or not initialized. Skipping incoming command=67
15:42:13: INFO[main]: Client: TOCLIENT_INIT received with deployed=25
15:42:13: INFO[main]: Client: received map seed: 2117607767343236342
15:42:13: INFO[main]: Client got TOCLIENT_MOVE_PLAYER pos=(90,35,-10) pitch=0 yaw=0
15:42:13: INFO[main]: Client: Detached inventory update: "creative"
15:42:13: INFO[main]: Client: Detached inventory update: "creative"
15:42:13: INFO[main]: Client: Detached inventory update: "creative"
15:42:13: INFO[main]: Client: Detached inventory update: "creative"
15:42:13: INFO[main]: Client: Detached inventory update: "creative"
15:42:13: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:14: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:15: INFO[main]: Client: Detached inventory update: "creative"
15:42:16: INFO[main]: Client: Detached inventory update: "creative"
15:42:16: INFO[main]: Client: Detached inventory update: "creative"
15:42:16: INFO[main]: Client: Detached inventory update: "creative"
15:42:16: INFO[main]: Client: Detached inventory update: "creative"
15:42:17: INFO[main]: Client: Detached inventory update: "creative"
15:42:17: INFO[main]: Client: Detached inventory update: "creative"
creative inventory size: 1311
15:42:17: VERBOSE[ServerThread]: Server: Got TOSERVER_INIT2 from 2
15:42:17: INFO[ServerThread]: Server: Sending content to singleplayer
15:42:17: VERBOSE[ServerThread]: Server: Sending item definitions to id(2): size=39566
15:42:17: INFO[main]: Client: Detached inventory update: "creative"
15:42:17: VERBOSE[ServerThread]: Server: Sending node definitions to id(2): size=43343
15:42:17: VERBOSE[ServerThread]: Server: Announcing files to id(2)
15:42:17: ACTION[ServerThread]: singleplayer joins game. List of players: singleplayer
15:42:17: INFO[EmergeThread]: ServerMap: Database opened
15:42:17: INFO[main]: Client: Detached inventory update: "creative"
15:42:18: INFO[main]: Client: Detached inventory update: "creative"
15:42:18: INFO[main]: Client: Detached inventory update: "creative"
15:42:18: INFO[main]: Client: Detached inventory update: "creative"
15:42:18: INFO[main]: Client: Detached inventory update: "creative"
15:42:19: INFO[main]: Client: Detached inventory update: "creative"
15:42:19: INFO[main]: Client: Detached inventory update: "creative"
15:42:19: INFO[main]: Client: Detached inventory update: "creative"
15:42:19: INFO[main]: Client: Detached inventory update: "creative"
15:42:20: INFO[main]: Client: Detached inventory update: "creative"
15:42:20: INFO[main]: Client: Detached inventory update: "creative"
15:42:20: INFO[main]: Client: Detached inventory update: "creative"
15:42:21: INFO[main]: Client: Detached inventory update: "creative"
15:42:21: INFO[main]: Client: Detached inventory update: "creative"
It just repeated that last line, but every so often it says:
- Code: Select all
15:43:26: INFO[ServerThread]: Players:
15:43:26: INFO[ServerThread]: * singleplayer RemoteClient 2: m_blocks_sent.size()=0, m_blocks_sending.size()=0, m_nearest_unsent_d=0, m_excess_gotblocks=0
15:43:26: INFO[main]: Client packetcounter (20s):
15:43:26: INFO[main]: cmd 16 count 0
15:43:26: INFO[main]: cmd 52 count 0
15:43:26: INFO[main]: cmd 66 count 0
15:43:26: INFO[main]: cmd 67 count 58
15:43:26: INFO[main]: Client: Detached inventory update: "creative"
15:43:27: INFO[main]: Client: Detached inventory update: "creative"
15:43:27: INFO[main]: Client: avg_rtt=0.0221526
15:43:27: INFO[main]: Client: Detached inventory update: "creative"
15:43:27: INFO[ServerThread]: WARNING: active block modifiers took 201ms (longer than 200ms)
and other things like that. Any help?
Btw, if it helps, the mods on that game are:
EDIT: it also says peer_id=2:failed to emerge player and stays on the connecting to server screen.