Texture bug with doors

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Ade96
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Texture bug with doors

by Ade96 » Thu Dec 06, 2012 08:28

Does anyone know how to fix this bug with these xdoors (or whatever they're called)? The upper part has water texture, while the lower part is normal wood texture, as you can see in this pic. Image
Also, locked signs seem to have the problem now too.
Image
Last edited by Ade96 on Thu Dec 06, 2012 09:06, edited 1 time in total.
If you're interested, here are some screenshots of my Redcrab's server's medieval town: http://ade96.imgur.com/ (Updated 8th of December)
 

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PilzAdam
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by PilzAdam » Thu Dec 06, 2012 11:07

If a node is bigger than one normal node there are texture bugs. Aks the creator of the xdoors mod to make the door with 2 nodes.
BTW: With the new doors mod in the default game there are not such problems.
 

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Calinou
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by Calinou » Thu Dec 06, 2012 13:44

Edit your minetest.conf, create a line at the end of the file then put this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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enable_texture_atlas = false
 

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xyz
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by xyz » Thu Dec 06, 2012 16:27

You should use xDoors².
 


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