GLSL NOT AVAILABLE

Monst3r
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GLSL NOT AVAILABLE

by Monst3r » Fri Jun 14, 2013 10:31

Hey i just got my computer repair by ......... Whatever so the problem is.....well in its in the title GLSL NOT AVAILABLE what can i do I cant play minetest 0.4.7 i really want to test it out i dont want the 0.3.1 cause its kinda "not have a lot blocks" you know what i mean so the command prompt says

irrilicht engine version 1.8.0 microsoft windows 7 ultimate version (build 7600)
using renderer: opengl 1.4
NVIDIA Geforce 6150SE nforce 430 (microsoft corpo/titaniuGl/1 threads/3d graphics acceleration/4 tmus: is 1.2 or better
GLSL not available resizing window (800 600)
loaded texture: c:/program files/minetest/-9.4.7/games/minetest_games/menu/header.png
loaded texture: c:/program files/minetest/-9.4.7/games/minetest_games/menu/icon.png
loaded texture: c:/program files/minetest/-9.4.7/games/minimal/menu/icon.png

PLEASE PLEASE HELP
Last edited by Monst3r on Fri Jun 14, 2013 10:31, edited 1 time in total.
 

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PilzAdam
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by PilzAdam » Fri Jun 14, 2013 10:32

Turn shaders off.
 

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by Monst3r » Fri Jun 14, 2013 10:34

PilzAdam wrote:Turn shaders off.

how?
 

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by PilzAdam » Fri Jun 14, 2013 10:35

Monst3r wrote:
PilzAdam wrote:Turn shaders off.

how?

Either in the Settings tab in the main menu or enable_shaders = 0 in minetest.conf
 

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by Monst3r » Fri Jun 14, 2013 10:40

i dont know why but it wont work
 

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Calinou
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by Calinou » Fri Jun 14, 2013 13:59

That onboard GPU is anyway too slow to play Minetest.

Oh, also, you can always try adding "enable_shaders = 0" without the quotation marks to minetest.conf, but I wouldn't get my hopes up.
Last edited by Calinou on Fri Jun 14, 2013 14:00, edited 1 time in total.
 

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by Monst3r » Sun Jun 16, 2013 14:25

Calinou wrote:That onboard GPU is anyway too slow to play Minetest.

Oh, also, you can always try adding "enable_shaders = 0" without the quotation marks to minetest.conf, but I wouldn't get my hopes up.


maybe my repairer do something with my computer this computer is dual core

then he said hes gonna change something on my computer cause its to slow he said

well, that what he said, LoL
 

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by Monst3r » Sun Jun 16, 2013 14:27

and yes do i add the enable_shaders = 0 or im gonna change the enable_shaders = 1 or 2 (i think) to enable_shaders = 0
 

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Calinou
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by Calinou » Sun Jun 16, 2013 16:41

Monst3r wrote:
Calinou wrote:That onboard GPU is anyway too slow to play Minetest.

Oh, also, you can always try adding "enable_shaders = 0" without the quotation marks to minetest.conf, but I wouldn't get my hopes up.


maybe my repairer do something with my computer this computer is dual core

then he said hes gonna change something on my computer cause its to slow he said

well, that what he said, LoL


Thanks for the useless info... also, "repairers" are idiots. Do it yourself so that I don't have to laugh at your new graphics card or CPU.
 

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by Nore » Fri Jun 28, 2013 09:51

I just changed my video driver from radeon to the amd proprietary one, and now it is much faster, but I get now the same error (which I had not before): GLSL not available.
Minetest info:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Irrlicht Engine version 1.7.3
Linux 3.2.0-4-amd64 #1 SMP Debian 3.2.35-2 x86_64
Using renderer: OpenGL 1.4
AMD Radeon HD 7600M Series: ATI Technologies Inc.
OpenGL driver version is 1.2 or better.
GLSL not available.


Minetest is latest git (pulled today), GPU is AMD Radeon HD 7670M, but the most strange thing is that shaders worked (at least test shaders) with the open-source driver, that did not provide 3d acceleration.
 


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