singlenode bug

kutkuhunter98
Member
 
Posts: 18
Joined: Tue May 14, 2013 16:17

singlenode bug

by kutkuhunter98 » Sat Jun 22, 2013 05:55

Alright, my problem is that when I generate a singlenode world, It is pitch black unless I am in free move mode. Also, when I place blocks with worldedit, they are pitch black. Any solutions?
 

User avatar
Zeg9
Member
 
Posts: 608
Joined: Fri Sep 21, 2012 11:02

by Zeg9 » Sat Jun 22, 2013 08:22

kutkuhunter98 wrote:Alright, my problem is that when I generate a singlenode world, It is pitch black unless I am in free move mode. Also, when I place blocks with worldedit, they are pitch black. Any solutions?

Have you tried placing light sources (torch) ?
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
 

User avatar
Dan Duncombe
Member
 
Posts: 904
Joined: Thu May 09, 2013 21:11

by Dan Duncombe » Sat Jun 22, 2013 08:49

Yeah- I found this too. The only way of getting light that I found is with torches.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

User avatar
deasanta
Member
 
Posts: 20
Joined: Tue May 28, 2013 03:15
GitHub: deasanta
IRC: deasanta
In-game: deasanta

by deasanta » Tue Jun 25, 2013 13:56

I have found the same issue and can confirm that it works with artificial lights but issue seems to be sunlight not reaching blocks. Something to do with how the world is generated and maybe what it's missing. I'm still looking for an answer myself but have found this http://dev.minetest.net/Development_troubleshooting - hope it helps...
 


Return to Minetest Problems

Who is online

Users browsing this forum: No registered users and 4 guests

cron