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Mac OS X File Structure?

PostPosted: Wed Oct 15, 2014 21:26
by SAMIAMNOT
Hey guys, our Windows PC tanked today and we have a Mac that I wanted to load all my old worlds in the Mac version (I had backups). However, I noticed that in the Package Contents there's no Worlds folder. I though 'No sweat, I'll just make a new directory' but no such luck, the app doesn't recognize it. Help!

Re: Mac OS X File Structure?

PostPosted: Wed Oct 15, 2014 22:10
by twoelk
have you thought of letting the "app" create a new world and then searching your system for that? Like creating a new world called "I_am_here" and then searching for a folder of that name as the world folder may get created only if it is needed. This need not be within the same folder structure the executable resides in but could be a shared folder or whatever your system considers useful. Maybe this table made from information found in the CMakeLists.txt on github.

If you only use the "app" to connect to online servers and never host an own world, all you run is the client part. Only the server part creates a "worlds" folder when it is needed.