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Some ClarificationAll Builds & Source code for the OUYA version are available here.
Not sure if I should trust this game. It's opensource and it's needed to pay2play. Doesn't fit together.
1. My OUYA version of minetest
"Has Been" and
"Will Always Be" 100% free to play, the OUYA version is the full game with no limitations or ads, you don't need to pay or donate any money to me(ezra anderson) to play minetest on the OUYA.
2. The
"OUYA Console" has a built in
"Buy Button", when you click on this button it, you can donate some money to me to help maintain the OUYA version. It took me a lot of time to get this working on the OUYA. The user-base for OUYA is very small, and compensation from donations will never cover the cost of my time for bring minetest to OUYA.
3. The UI for the OUYA version suggests in multiple places to go to
minetest.net(not minetest.com) and make a donation.
4. I tried my best to follow all the guidelines of the LGPL 2.1, so I could bring minetest to the OUYA. If there are any problems please contact me.
Welcome Screen
OUYA OS BUY SCREEN
Thank you for the advice, i checked the link and minetest was not even mentioned on the site
I don't list minetest on my site because its not my software.
It makes no sense to fork from the Android builds, as the OUYA needs completly different input/UI concepts anyway.
Its forked from 4.10 stable, But I removed touch interface for android. The current source code running on the OUYA versions is a complete mess, I am not familiar with minetest so it took a lot of trial & error.
Really, now Minetest has a un-acredited version for OUYA, without any credits to the real developers and creators?
We need to make something to stop this kind of stuff.
1. I never claim to be the developer of minetest.
2. I tried to stay very transparent with the OUYA port.
3. There is an in game credit & license screen,
4. Credits & license are also given on the
http://ouyaforum.com/showthread.php?133 ... derson-com5. I believe the OUYA community knows that this is a port and gives full credit to core developers.
http://ouyabrew.com/minetest/Credits accessible from the in-game help system by pressing "Y"

If anyone knows how to chat on multiplaye
Chat is available, but is only accessible via a physical usb keyboard, you can access it by pressing "T"
Anyway, it would be great to see some screenies of the UI :)
1. The UI has not changed that much.
2. Inventory and nodes layouts need to be perfectly square, so the function correctly with the controller.

2. Add more options to the pause menu.

Anyways I hope this clears everything up, if you have any question please ask.