Krock wrote:It would be nice when Minetest would use Irrlicht 1.8.1, I think this could speed up the things a bit.
Calinou wrote:Yes, Minetest uses much more the CPU than it uses the GPU.
If I set the FPS limit to 0 (effectively disabling it), I have between 140 FPS and 250 FPS depending on areas – but I'm CPU-limited way before being GPU-limited.
Inocudom wrote:I made a topic about this issue myself:
https://forum.minetest.net/viewtopic.php?f=6&t=10552
Sadly, it got mocked and shunned. I think things have improved a little since then, however.
rubenwardy wrote:You got mocked and shunned because you didn't give any data to begin with, just expected us to read your mind.
hoodedice wrote:Please. I just went through that thread, and almost every other person was being a jerk. Just don't bring that crap up again, Inocudom.
Zeno wrote:hoodedice wrote:Please. I just went through that thread, and almost every other person was being a jerk. Just don't bring that crap up again, Inocudom.
I hope I am excluded :-o
rubenwardy wrote:You got mocked and shunned because you didn't give any data to begin with, just expected us to read your mind.
rubenwardy wrote:rubenwardy wrote:You got mocked and shunned because you didn't give any data to begin with, just expected us to read your mind.
Just to clarify: To begin with you didn't give any information that was useful, but you did later expand upon it. The original mocking and shunning was because of that, it was then built upon by other people, for no real reason.
rubenwardy wrote:t is as simple as it wasn't designed to utilize the GPU fully. IIRC, using the GPU requires special scripts to be sent over which are executed heavily in parallel. It is much harder to write these scripts effectively compared to c++ - syncronising world state with c++, etc. (And you would need to have CPU equivalents for when the GPU isn't that good).
I think a good use of the GPU would be lighting - although I could imagine a problem if the algorithm needs database access. That's currently done on the CPU.
Don wrote:I compiled the latest minetest-dev today. Was on my server and the ram got eaten up fast. Within 15 minutes of playing the ram went to 96%. The cpu stayed low and the temp was fine.
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Krock wrote:Don wrote:I compiled the latest minetest-dev today. Was on my server and the ram got eaten up fast. Within 15 minutes of playing the ram went to 96%. The cpu stayed low and the temp was fine.
<snip>
Issue on github: https://github.com/minetest/minetest/issues/1880
I assume, it's a problem In this commit
Krock wrote:I assume, it's a problem In this commit
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