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Can't save mod config (and 5 other bugs)

PostPosted: Tue Feb 03, 2015 22:33
by dgm5555
Since upgrading to 0.4.11, whenever attempting to change config settings for which mods are activated for any worlds (even a brand new one) get an error (every time) and the save fails. minetest continues otherwise, and appears to activate any which were previously selected in worlds using 0.4.10.

Minetest version: .11 ppa:stable and ppa:daily and compiled using Calinou's script direct from git.
Operating system: Ubuntu 14.04 64bit
Computer specs:
Processor:AMD Phenom(tm) II X2 550 Processor × 2
Memory:3.9 GiB
Graphics:Gallium 0.4 on AMD RV630

+ debug.txt


Other bugs:
BTW another couple of bugs:-
2. The server/admin player is white with no head.
If you change the texture (eg with [mod] Wardrobe) the player gets a head back (both with F7 and viewing from client version). However after a little while the texture is forgotten and goes back to the white headless thing. Steve has a head, but display of new texture is also dropped after a little while (again both for F7 and viewing from server).
Previously (at least for single player mode) the texture remained until changed or game exit.
3. Masses of 'warnings' from lua are displayed in the chat text (eg warnings about assignment to undeclared global variables), which weren't displayed in .10. I've turned off chat completely just to get rid of them, but is there a way to keep chat working without all the warnings and error messages (I'm happy with looking for them in debug.txt if I want to)?
4. Some of the mods fail to function in .11 when they worked fine in .10 (but I'm not quite sure which due to the primary bug
5. I have found non-loaded holes in the ground though which you can fly and then fly around underneath the world. Cool, but not quite what should be possible.
6. gedit complains when opening the debug.txt file:-
"The file you opened has some invalid characters. If you continue editing this file you could corrupt this document."

Re: Can't save mod config (and 5 other bugs)

PostPosted: Wed Feb 04, 2015 15:45
by rubenwardy
I have submitted a pull request for #3.

5. Did you have no clip enabled and were you in fly mode?

Re: Can't save mod config (and 5 other bugs)

PostPosted: Wed Feb 04, 2015 22:10
by rubenwardy
Pull request fixing 3) was merged. Error messages will no longer spam the chat in 0.4.11-dev or 0.4.12

Re: Can't save mod config (and 5 other bugs)

PostPosted: Thu Feb 05, 2015 17:49
by dgm5555
rubenwardy wrote:5. Did you have no clip enabled and were you in fly mode?

Thinking about it I possibly had noclip on (sorry can't test it now as I've reverted to .10). So it probably wasn't a bug, just that minetest was too slow to be able to load and display the ground I was flying over so it appeared as a hole.

Re: Can't save mod config (and 5 other bugs)

PostPosted: Thu Feb 05, 2015 17:52
by dgm5555
rubenwardy wrote:Pull request fixing 3) was merged. Error messages will no longer spam the chat in 0.4.11-dev or 0.4.12

Not that I'm too bothered, but it would be more appropriate if one of the F5 debug screens showed it (as I said I generally prefer monitoring debug.txt though)

Re: Can't save mod config (and 5 other bugs)

PostPosted: Tue Feb 10, 2015 21:25
by dgm5555
Just wondering if anyone is looking at this bug?

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
22:13:39: ERROR[main]: Invalid character ' ' found in setting name
22:13:39: ERROR[main]: MAINMENU ERROR: Invalid sequence found in setting parameters
22:13:39: ERROR[main]: stack traceback:
22:13:39: ERROR[main]: [C]: in function 'set'
22:13:39: ERROR[main]: /usr/share/minetest/builtin/mainmenu/dlg_config_world.lua:192: in function 'handle_buttons'
22:13:39: ERROR[main]: /usr/share/minetest/builtin/fstk/ui.lua:118: in function 'handle_buttons'
22:13:39: ERROR[main]: /usr/share/minetest/builtin/fstk/ui.lua:155: in function </usr/share/minetest/builtin/fstk/ui.lua:148>