by LazerRay » Sat Feb 14, 2015 16:05
I did some testing with the mods I run, turns out the bug is related to More Trees having a bad reaction to Minetest 4.11, I will be mentioning this on the respective thread to help with better isolation of the bug.
My testing was basically wile using the same world seed:
1. Disable all mods and generate world, then check for "Fail Box"
2. Enable mods one-by-one and generate world, then check for "Fail Box", if its there move to the next test
3. Enable all mods but the one that triggered the "Fail Box" and generate world, do a final check to confirm its gone
(Lucky for me any time I used the same seed, most items stayed in the same general areas of the world, including the "Fail Boxes")