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minetest not respecting map_meta.txt settings

PostPosted: Sat Feb 21, 2015 22:27
by dgm5555
I have been attempting to stop some of the mapgen features by editing map_meta.txt.
Unfortunately despite deleting flags and the mgv6_np_cave section before loading the world (so my flags were: mg_flags = trees, noflat, light), they were restored and activated on entering the world.
Thus my map_meta.txt was modified by minetest to include:-
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mg_flags = trees, caves, nodungeons, noflat, light
mgv6_np_cave = {
   flags = defaults
   lacunarity = 2
   octaves = 3
   offset = 6
   persistence = 0.5
   scale = 6
   seed = 34329
   spread = (250,250,250)
}

I had no mapgen mods active, which means it's done by the engine. However under the mapgen precendence http://dev.minetest.net/Mapgen_Parameters, it says hardcoded flags take precedence over all others, would would imply there is no way of modifying them (which doesn't make any sense)...