Persistent Empty Bucket
I noticed in the 0.4.12-dev today's build (March 5), that I get "Empty Bucket" when I fill a bucket with water. If I drop the bucket and pick it up, it appears as "Water Bucket" again.
FOSS gamedev and creative worlds
https://forums.minetest.org/
// Apply returned ItemStack
if (playersao->setWieldedItem(item)) {
SendInventory(playersao);
}