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Tracks not connecting

PostPosted: Mon Mar 09, 2015 12:47
by Kilarin
I'm running the latest dev release of minetest on a Xubuntu system.
Is anyone else seeing this strange problem with tracks since yesterday's update?
Image

different TYPES of tracks no longer connect. so even though normal rails connect with normal rails and power rails connect with power rails, normal rails do not connect with power rails.

It doesn't effect Cart logic in any way, but it sure looks funky.

Re: Tracks not connecting

PostPosted: Mon Mar 09, 2015 12:53
by TeTpaAka
I think this could be caused by this.
It was introduced to fix connecting rails of different types. Seems like the powerrails are in the wrong group.

Re: Tracks not connecting

PostPosted: Sat Mar 14, 2015 14:06
by Wuzzy
Yes, TeTpaAka is right. Long story short, what you see here is basically unfinished business.

I am to blame here, because I motivated others to change the way how raillike (like rails) nodes connect. This is related to my (still unmerged) work on gunpowder trails, which are also “raillike”. Without this change, it would not be possible to cleanly seperate gunpowder trails from rails (and possibly other raillike nodes).
A detailed description is in TeTpaAka's link.


To fix this problem described by Kilarin, we have to wait for two events to happen:

1) This gets merged into minetest_game:
https://github.com/minetest/minetest_game/pull/448

2) After that, the Carts mod must be updated to use the correct connect_to_raillike group. However, I am not sure if PilzAdam develops for latest stable or if PilzAdam develops for bleeding edge, or even both?

Re: Tracks not connecting

PostPosted: Sat Mar 14, 2015 14:39
by maikerumine
I noticed this last night on the Just test server.

Re: Tracks not connecting

PostPosted: Sat Mar 14, 2015 15:24
by Wuzzy
Okay, it seems there is another problem with the connect_to_raillike grouping, so it needs to be fixed before 1) and 2):

https://github.com/minetest/minetest/issues/2479

Re: Tracks not connecting

PostPosted: Mon Mar 23, 2015 12:41
by Kilarin
It's FIXED! Just got the newest update this morning and now power rails and normal rails connect!
Thank you whoever patched this, because it looks SO much better now!

Re: Tracks not connecting

PostPosted: Wed Mar 25, 2015 17:33
by Krock
Kilarin wrote:It's FIXED! Just got the newest update this morning and now power rails and normal rails connect!
Thank you whoever patched this, because it looks SO much better now!

There were also some code cleanups to make it easier readable.
You now can use different connect_to_raillike groups for different types of rails (narrow-gauge, normal gauge, ..)
Sadly, PilzAdam's cart mod does not support this yet, but my boost_cart mod does :)