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Red Screen

PostPosted: Fri Mar 13, 2015 02:05
by Don
On todays 0.4.12 daily deb from here https://code.launchpad.net/~minetestdev ... /+packages I get the red screen. The edges are messed up too.
I have a quad core amd 64 with 6 gigs of ram. I have a Radeon HD 6620G video card.
I compiled the latest from github and it works fine. I am able to use shaders without an issue. On the one that is messed up turning off shaders does not fix it.
Image

Re: Red Screen

PostPosted: Fri Mar 13, 2015 06:08
by DI3HARD139
Open your minetest.conf file and add "video_driver = opengl" I had this issue when attempting to run on direct3d9.

Re: Red Screen

PostPosted: Fri Mar 13, 2015 12:49
by Don
DI3HARD139 wrote:Open your minetest.conf file and add "video_driver = opengl" I had this issue when attempting to run on direct3d9.

The config file does have that.

Re: Red Screen

PostPosted: Fri Mar 13, 2015 13:01
by 12Me21
hmm,, I used to have this glitch with the normal release when I first started minetest. IDK how I fixed it, but I know I did eventually, so it is fixable.
What's happening to you might just be a problem with the game though.

Re: Red Screen

PostPosted: Fri Mar 13, 2015 13:12
by ExeterDad
Have you switched video drivers? As in going from Open Source to proprietary, or visa versa since Minetest was compiled?
I've had that red screen when doing so in the past.

Re: Red Screen

PostPosted: Fri Mar 13, 2015 13:38
by Don
After the red screen I switched the video drivers to see is I could fix the problem.
Since the got version works fine but the deb package doesn't then it must be an issue with the settings or it didn't get packaged right.

Re: Red Screen

PostPosted: Fri Mar 13, 2015 13:54
by Don
I got it to work again.
I had turned off shaders in the settings tab. When looking at the config file these 2 were set to true.

enable_parallax_occlusion = false
generate_normalmaps = false

I set them to false and the game started working right again. Still don't know why it happened in the first place.

Re: Red Screen

PostPosted: Fri Mar 13, 2015 14:15
by 12Me21
Don wrote:I got it to work again.
I had turned off shaders in the settings tab. When looking at the config file these 2 were set to true.

enable_parallax_occlusion = false
generate_normalmaps = false

I set them to false and the game started working right again. Still don't know why it happened in the first place.


have you tried having one on and one off, to see which one makes the textures red?

Re: Red Screen

PostPosted: Fri Mar 13, 2015 20:14
by Krock
Interesting. I expected a Radeon HD card would support all shaders.

Re: Red Screen

PostPosted: Fri Mar 13, 2015 20:22
by Don
Krock wrote:Interesting. I expected a Radeon HD card would support all shaders.

It does. I had no problem with shaders till now. After I changed the settings to turn the shaders off I was able to use shaders again. I am having no issues now.

Re: Red Screen

PostPosted: Tue Mar 17, 2015 18:38
by sfan5
You are using the Irrlicht Software Driver.
Do not use that driver.
Open your minetest.conf and remove all lines that begin with "video_driver".

Re: Red Screen

PostPosted: Tue Mar 17, 2015 19:00
by Don
sfan5 wrote:You are using the Irrlicht Software Driver.
Do not use that driver.
Open your minetest.conf and remove all lines that begin with "video_driver".

I have no video_driver lines in config. Since I changed the shade settings to false in the config file it is back to normal. I am able to use shaders again without an issue.