crash in /mods/default/nodes.lua:1807
Hi,
I have a weird problem with minetest.
I'm using minetest 0.4.12, on linux Mint, with a slightly altered Calinou-Carbone game.
Differences between standard Calinou-Carbone and my testversion:
- added 'castle' mod
- added 'caverealms' mod
- added 'cottages' mod
- added 'homedecor' mod
- added 'hud' mod
- added 'more_chests' mod
- added 'moreores' mod
- added 'moretrees' mod
- added 'nature' mod
- added 'plantlife' mod
- added 'torches' mod
- added 'vines' mod
- added 'weather' mod
There are three (very simple) mods I made: nodeinfo, debugpos, buildingbox. But when I remove these from the modsfolder the problem is the same (and I haven't used any of the node blocks or tools supplied by my three mods).
I have been building and mining happily for multiple hours (spread over multiple sessions and days) without any problem whatsoever.
I've wandered a bit away (just a couple of minutes, so not too far) from my home and came upon something which looks like a chunk error (see attached zipfile for screenshots). And there is a really weird 'thing' in the sky. Whenever I get too close to this 'thing' I get the following error dialog (screenshot also included in zipfile):
ERROR:
..afeys/.minetest/games/feys-custom/mods/default/nodes.lua:1807:
attempt to index local 'fuel' ( a nil value)
stack traceback:
with an 'OK' button.
If I restart the game, I immediately crash. If I edit the player file in the savegame and change the playerposition I can do whatever I want, until I get too close to this UFO (unidentified floating obstacle)
Anyone has any idea what this is, or what caused this 'chunk error'?
The contents of debug.txt (with debug_log_level = 4) and some screenshots is included in the attached zip file.
I have a weird problem with minetest.
I'm using minetest 0.4.12, on linux Mint, with a slightly altered Calinou-Carbone game.
Differences between standard Calinou-Carbone and my testversion:
- added 'castle' mod
- added 'caverealms' mod
- added 'cottages' mod
- added 'homedecor' mod
- added 'hud' mod
- added 'more_chests' mod
- added 'moreores' mod
- added 'moretrees' mod
- added 'nature' mod
- added 'plantlife' mod
- added 'torches' mod
- added 'vines' mod
- added 'weather' mod
There are three (very simple) mods I made: nodeinfo, debugpos, buildingbox. But when I remove these from the modsfolder the problem is the same (and I haven't used any of the node blocks or tools supplied by my three mods).
I have been building and mining happily for multiple hours (spread over multiple sessions and days) without any problem whatsoever.
I've wandered a bit away (just a couple of minutes, so not too far) from my home and came upon something which looks like a chunk error (see attached zipfile for screenshots). And there is a really weird 'thing' in the sky. Whenever I get too close to this 'thing' I get the following error dialog (screenshot also included in zipfile):
ERROR:
..afeys/.minetest/games/feys-custom/mods/default/nodes.lua:1807:
attempt to index local 'fuel' ( a nil value)
stack traceback:
with an 'OK' button.
If I restart the game, I immediately crash. If I edit the player file in the savegame and change the playerposition I can do whatever I want, until I get too close to this UFO (unidentified floating obstacle)
Anyone has any idea what this is, or what caused this 'chunk error'?
The contents of debug.txt (with debug_log_level = 4) and some screenshots is included in the attached zip file.