Floating islands?

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programmingchicken
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Floating islands?

by programmingchicken » Sat Apr 18, 2015 02:33

Today I found a very strange structure. I found that floating islands are in the game without a mod for it! Is this a glitch or a feature? Screenshot:
screenshot_353274640.png
Screenshot
screenshot_353274640.png (161.49 KiB) Viewed 710 times
(if you know any free private image posting sites lemme know) Basically I think this is an attempt at corrosion, that went too far. :P Oh, and I'm new! Tell me stuff, like the spoiler tags and code.
I'm bold. I'm sarcastic. I'm PChicken.
 

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Gael de Sailly
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Re: Floating islands?

by Gael de Sailly » Sat Apr 18, 2015 06:20

It happens often with mapgen v5 and v7, and more rarely with v6. (mapgen = Map Generator)
The default mapgen is v6. (you can change it at the world creation).

Floating islands, on v6, are generally very small, and found near caves. It's a defect of the cave generator. But I think it would be so difficult to fix that it will never be fixed. It's not that annoying, it's even funny !

In the case of mapgen v5, floating islands are found in mountainous zones, and can be very large (sometimes 50 blocks long). They have a beautiful smooth shape.

Image
Floating islands, mapgen v5. I've taken the screenshot from… another floating island !
Attachments
screenshot_20150418_080747.png
I wanted to upload it on Imgur but it don't work.
screenshot_20150418_080747.png (1.11 MiB) Viewed 710 times
Very busy this year too, so do not expect me to be very active on the forum or in game. But I'm not about to drop Minetest forever :)
 

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Re: Floating islands?

by srifqi » Sat Apr 18, 2015 08:07

Also, for spoiler, type:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[spoiler=Title here][/spoiler]

Result:
+ Title here


For "code", type:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[code]print "Welcome to Minetest Forums!"[/code]

Result:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
print "Welcome to Minetest Forums!"


For "quote", type:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[quote="srifqi"]Hi from Minetest World![/quote]

Result:
srifqi wrote:Hi from Minetest World!
I'm from Indonesia! Saya dari Indonesia!
Terjemahkan Minetest!
Mods by me. Modifikasi oleh saya.

Pronounce my nick as in: es-rifqi (IPA: /es rifˈki/)
 

paramat
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Re: Floating islands?

by paramat » Sat Apr 18, 2015 21:12

You can have more floating islands up to a higher altitude by:
mgv5: increase the noise 'scale' of np_ground.
mgv7: increase the noise 'offset' of np_mount_height, and/or, increase the noise 'scale' of np_mountain.
 

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Re: Floating islands?

by Gael de Sailly » Mon Apr 20, 2015 17:16

paramat wrote:You can have more floating islands up to a higher altitude by:
mgv5: increase the noise 'scale' of np_ground.
mgv7: increase the noise 'offset' of np_mount_height, and/or, increase the noise 'scale' of np_mountain.

I think he doesn't want to increase the number of floating islands but to avoid it.

It's not possible to completely avoid floatlands without having a too flat terrain.
Very busy this year too, so do not expect me to be very active on the forum or in game. But I'm not about to drop Minetest forever :)
 

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Re: Floating islands?

by paramat » Tue Apr 21, 2015 01:25

You can reduce the amount of floaty stuff (without a flat landscape) by reducing the noise 'persistence' of mgv5's np_ground or mgv7's np_mountain, try roughly 0.4.
 


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