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Door texture problem

PostPosted: Fri May 22, 2015 04:41
by JosephTheAwesome
The texture of the bottom part of the vanilla doors cannot be found and is replaced with dummy images. I use minetest_game and use VanessaE's HDX Texture Pack. The doors from homedecor are fine.
Here is the error in the log about the door:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
12:23:52: INFO[main]: Client::addUpdateMeshTaskForNode(): (-124,2,105)
12:23:52: INFO[main]: SourceImageCache::getOrLoad(): No path found for "door_steel_b.png"
12:23:52: ERROR[main]: generateImage(): Could not load image "door_steel_b.png" while building texture
12:23:52: ERROR[main]: generateImage(): Creating a dummy image for "door_steel_b.png"
12:23:52: INFO[MeshUpdateThread]: getTextureId(): Queued: name="door_steel_b.png^[transformfx^[crack:1:0"
12:23:52: INFO[main]: SourceImageCache::getOrLoad(): No path found for "door_steel_b.png"
12:23:52: ERROR[main]: generateImage(): Could not load image "door_steel_b.png" while building texture
12:23:52: ERROR[main]: generateImage(): Creating a dummy image for "door_steel_b.png"

I hope someone can help me fix the texture.

Re: Door texture problem

PostPosted: Fri May 22, 2015 04:45
by JosephTheAwesome
I also use minetest 0.4.12

Re: Door texture problem

PostPosted: Fri May 22, 2015 15:25
by JosephTheAwesome
It seems it was caused by the mesecons mod..............

Re: Door texture problem

PostPosted: Tue Jun 02, 2015 15:12
by Hybrid Dog
JosephTheAwesome wrote:It seems it was caused by the mesecons mod..............

Did you use an outdated one?

Re: Door texture problem

PostPosted: Sun Aug 16, 2015 15:53
by davidthecreator
Same thing happened to me lol
And to me the problem actualy was mesecons! You might have the same prob but i still didnt get how did mesecons messed up the bottom of the door...

Re: Door texture problem

PostPosted: Fri Feb 05, 2016 18:36
by ulla
solved? i have same problem

Re: Door texture problem

PostPosted: Fri Feb 05, 2016 23:56
by ulla
--yhea i resolved in my case, yes are cused by mesecon ,
for resolve: go to(" .minetest/mods/mesecon folder") then
open subfolder: mesecons_compatibility and
open init.lua file then change "door_steel_b.png " whit "doors_steel_b.png else
copy this code and
replace old register door in the init lua whit this
{
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
doors:register_door("doors:door_wood", {
   description = "Wooden Door",
   inventory_image = "door_wood.png",
   groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
   tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
   tiles_top = {"doors_wood_a.png", "doors_brown.png"},
   sounds = default.node_sound_wood_defaults(),
})

doors:register_door("doors:door_steel", {
   description = "Steel Door",
   inventory_image = "doors_steel.png",
   groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
   tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
   tiles_top = {"doors_steel_a.png", "doors_grey.png"},
   only_placer_can_open = true,
   sounds = default.node_sound_stone_defaults(),
})

}

Re: Door texture problem

PostPosted: Sat Feb 06, 2016 07:57
by Hybrid Dog
ulla, there is no folder called mesecons_compatibility