What is the use of a skybox?

User avatar
Kenney
Member
 
Posts: 131
Joined: Fri Jan 02, 2015 12:12
In-game: Kenney

What is the use of a skybox?

by Kenney » Sat May 23, 2015 22:58

What is the use of textures as a skybox? At night the skybox would be way too bright, having two skyboxes wouldn't allow for a smooth day/night transition and the textures can't be transparent (to only show clouds). So what is the use?

Image
Games:
Voxus | UFO Race
 

twoelk
Member
 
Posts: 1092
Joined: Fri Apr 19, 2013 16:19

Re: What is the use of a skybox?

by twoelk » Sat May 23, 2015 23:36

Visit OldCoders Moontest server to gaze at the spectacular but static sky of endless night
Image
that and changing the texture for the moon and the sun may be the most you can achieve at the moment, though both cannot yet be combined at the same time iirc.
 

paramat
Member
 
Posts: 2662
Joined: Sun Oct 28, 2012 00:05
GitHub: paramat

Re: What is the use of a skybox?

by paramat » Sun May 24, 2015 04:19

Image

https://forum.minetest.net/viewtopic.php?f=11&t=6329
In this mod i decided the moon always has one side facing the sun, the mod is located on the bright side.
The custom skybox is usually used with 'player:override_day_night_ratio()' (see my code) to fix time of day and therefore light at one value. I guess a few skyboxes could be made and stepped through as a day/night transition.
Because both are per-player they can be changed according to a player's position in the world, good for stacked realms.
 


Return to Minetest Problems

Who is online

Users browsing this forum: No registered users and 18 guests

cron