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i have no idea what this means

PostPosted: Thu Mar 15, 2012 01:54
by jordan4ibanez
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
21:47:03: ACTION[ServerThread]: TubbzChain places node default:glass at (46,20,-121)
ERROR: StaticObjectList::insert(): id already exists

In thread 7f9f09847700:
/home/jordan/minetest/src/staticobject.h:94: void StaticObjectList::insert(irr::u16, StaticObject): Assertion '0' failed.
Debug stacks:
DEBUG STACK FOR THREAD 7f9f09046700:
#0  virtual void* EmergeThread::Thread()
(Leftover data: #1  MapBlock* ServerMap::loadBlock(v3s16))
(Leftover data: #2  void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
DEBUG STACK FOR THREAD 7f9f09847700:
#0  virtual void* ServerThread::Thread()
#1  void Server::AsyncRunStep()
#2  virtual void ServerEnvironment::step(float)
(Leftover data: #3  virtual MapBlock* ServerMap::emergeBlock(v3s16, bool): p=(3,0,-209), allow_generate=1)
(Leftover data: #4  void BlockEmergeQueue::addBlock(irr::u16, v3s16, irr::u8))
(Leftover data: #5  void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
DEBUG STACK FOR THREAD 7f9f0baf6720:
#0  int main(int, char**)
#1  void dedicated_server_loop(Server&, bool&)
(Leftover data: #2  irr::core::list<PlayerInfo> Server::getPlayerInfo())
Aborted

if anyone knows please tell me :(

PostPosted: Thu Mar 15, 2012 02:19
by IPushButton2653
Your error says "id already exists". That is where I'd start.

PostPosted: Thu Mar 15, 2012 05:52
by sfan5
I get this Error on my Server too.
I hate that if i'm not at my computer

PostPosted: Thu Mar 15, 2012 06:39
by kahrl
That bug has been around for a while, as far as I know nobody has been able to debug it yet.

PostPosted: Thu Mar 15, 2012 12:00
by jordan4ibanez
it seems like it lagged..then someone placed a glass piece where the server

PostPosted: Thu Mar 15, 2012 16:02
by Jordach
jordan4ibanez wrote:it seems like it lagged..then someone placed a glass piece where the server

truncated post?

PostPosted: Thu Mar 15, 2012 16:18
by sfan5
Yep!

PostPosted: Thu Mar 15, 2012 17:08
by jordan4ibanez
sfan5 wrote:Yep!

it seems like it lagged..then someone placed a glass piece where the server thought there was already glass and it bugged out <-fixed

PostPosted: Thu Mar 15, 2012 17:58
by sfan5
I understand now!