DM removal

blue
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DM removal

by blue » Sat Mar 17, 2012 18:57

is there a way to remove DM's from your private server? i play on c55.me server and there isnt a single monster there besides rats and i would like that on my own server...

PS: i have never programmed a game or tweaked with it so if you go into complicating things then please be very specific... saying remove this line (or add this line) " " then please show tell me where it is...other wise i have no clue where or what line your talking about

or send a link to a mod where it removes them

thanks,

blue
Last edited by blue on Sat Mar 17, 2012 18:59, edited 1 time in total.
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by sfan5 » Sat Mar 17, 2012 19:01

/clearobjects
Mods: Mesecons | WorldEdit | Nuke
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blue
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by blue » Sat Mar 17, 2012 19:42

two problems with that...one if your talking about hitting enter to type it in in-game then it wont work...for some reason it dosnt let me chat in my private server...and 2 will that keep them from spawning? otherwise they will keep spawning
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by Menche » Sat Mar 17, 2012 19:57

To keep DMs and ghosts from spawning, use the command "/setting only_peaceful_mobs = 1" (just type it in the chat box in-game). It takes effect immediately, removing any existing hostiles. Rats still spawn.
Last edited by Menche on Sat Mar 17, 2012 23:30, edited 1 time in total.
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Michael Eh?
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by Michael Eh? » Sun Mar 18, 2012 16:45

Does this command only work if you're the admin or any user?

Does /clearobjects clear all DMs, rats, loose tools?
 

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by Jordach » Sun Mar 18, 2012 16:46

All of it.

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by Michael Eh? » Sun Mar 18, 2012 16:56

Total nuke, eh? I assume it doesn't take out blocks. Even dropped bricks, lump of clay & iron, etc?
Last edited by Michael Eh? on Sun Mar 18, 2012 16:57, edited 1 time in total.
 

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by Jordach » Sun Mar 18, 2012 16:57

Even those.

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by Michael Eh? » Sun Mar 18, 2012 16:58

thanks. Gameboom server has been hanging up with rat explosion. I take this is a server side command, i dread to think any user could use this.
 

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by Michael Eh? » Mon Mar 19, 2012 00:29

read the wiki.... Do mobs respawn after "/clearobjects"?
 

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by Jordach » Mon Mar 19, 2012 03:47

yes.

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