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Tree texture error

PostPosted: Tue Oct 27, 2015 22:05
by Soudon
quick update gave myself a birch sapling planted it and it grew into a birch tree chopped it done everything says birch and the message has magically stopped appearing the only issue I am having now is they don't seem to be generated when a world is created, all I see are default trees and jungle trees


ok all I did was replace pine trees,saplings,wood, and leaves. I get an error[Main] noderesolver could not load default_pine_tree.png and default_pine_needles. now I went through about ten different luas my default folder has a folder called nodes in there I changed planks,logs,leaves, and I forget if there was a 4th there or not, also the three diff mapgen.luas I have as well as trees.lua, timber.lua aliases.lua, crafting.lua craftitems.lua, nodes.lua etc... anywhere it said pine I corrected it to the corresponding birch.

In conclusion I changed everything with the word pine to birch replaced needles with leaves and this message still shows up and also no birch trees seem to spawn.

I don't know if anyone knows how to help me fix it or not but I've litterally went through every LUA and searched for the word pine so I know there are none missed.

Re: Tree texture error

PostPosted: Tue Oct 27, 2015 23:26
by Napiophelios
I believe its the schematic giving you problems
Some schematics can be opened with a text editor and changed,
but I dont think you can do that with the ones Paramat uses in default mod

Check out this tutorial and make your own for the tree you want generated
viewtopic.php?f=12&t=9400

Re: Tree texture error

PostPosted: Tue Oct 27, 2015 23:32
by Soudon
Napiophelios wrote:I believe its the schematic giving you problems
Some schematics can be opened with a text editor and changed,
but I dont think you can do that with the ones Paramat uses in default mod


havent tried that all I did was rename the pine schematic to birch but like I said giving myself a sapling and planting works fine just normal generation doesn't work. so I have feeling the problem lies where you say.

Re: Tree texture error

PostPosted: Sun Nov 01, 2015 18:01
by Sokomine
You might use my trees_lib in order to register all the nodes for your birch and to get the sapling growing. You'd still need a method for growing it. Just build a birch you'd like and then save it using either handle_schematics or WorldEdit. And make sure mapgen spawns your tree somewhere.